A Bloodborne Opera

This project is devised by myself as a prequel to the original 2015 hit videogame Bloodborne, set as a site-specific opera set to be performed in Edinburgh's South Bridge Vaults, in an Artaunian 'Theatre of Cruelty" immersive experience. I've reimagined the story to take place in Victorian Edinburgh, intended to educate and shock audiences on the true, dark history of Edinburgh's anatomists, anaesthetics and bodysnatchers.

The costume I've created is for Vicar Amelia, a blood-obsessed anatomist. She is part of a group of researchers who discover a mysterious source of ancient blood with the power to cure the plague that faces their city and are subsequently worshipped as a religion, until the blood is revealed to be cursed, turning the townspeople to mania and ending in tragedy.

The Edinburgh Biomes Project

This project is an educational two-part production held at Inverleith House at the Royal Botanic Gardens Edinburgh, inspired by the ongoing Edinburgh Biomes Project - a mission set by the team at the RBGE to revitalise their glasshouses. The production sees the construction of seven different costumes, each inspired by a species of endangered plant (or family of plants) held in the RBGE's glasshouses, and designed with textiles used where each plant grows natively. There will be an outdoor evening performance, where the costumes are worn and celebrated in a dance that highlights the life-cycles of each species, and during the day the costumes will be held within the Inverleith House exhibition space accompanied with mini design books; allowing audiences to learn about each plant, it's habitat, the native textile techniques used to make each costume and, most importantly, the threat that faces each plant species.

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